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AI Insights · Timothy · October 2021

Top 5 Golf Games Performance in Tunisia Q3 2021

Discover the performance trends of the top 5 golf games in Tunisia during Q3 2021 with insights on downloads, revenue, and active users.

Top 5 Golf Games Performance in Tunisia Q3 2021

In the third quarter of 2021, the top 5 golf games in Tunisia showed varied performance across downloads, revenue, and active users. Let's delve into the specifics of each game, based on data from Sensor Tower.

Golf Clash - Golfing Simulator by ELECTRONIC ARTS experienced a consistent weekly revenue trend, peaking at $7 in the weeks of September 6 and September 13. Downloads fluctuated, with a high of 36K in early July and another peak in mid-August. Active users saw a gradual decline from 168K at the start of the quarter to 113K by the end.

Golf Battle from Miniclip.com showed impressive download numbers, peaking at 924K in early August. Revenue saw a significant spike in mid-September, reaching $9. Active users remained relatively stable, hovering around 4.5M throughout the quarter.

Golf Rival - Multiplayer Game by Zynga had modest weekly downloads, with a peak of 144K in mid-July. Revenue was minimal, with only a few weeks reporting earnings. Active users saw a peak of 319K in early July but declined to 119K by the end of September.

Ultimate Golf!, another title from Miniclip.com, showed low revenue throughout the quarter. Downloads peaked at 37K in mid-July, and active users saw a high of 618K at the start of the quarter, with a gradual decline to 427K by the end.

Fairway Solitaire - Card Game by Big Fish Games had minimal download activity, with a notable peak of 14K in the last week of September. Active users fluctuated, starting at 91K and reaching a high of 187K in early July.

These insights highlight the varying dynamics of user engagement and monetization for golf games in Tunisia. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021